The Caveman
Lieferando
Being interested and curious about the technical aspects behind VFX, I came up with the spec-ad named the "The Caveman". The challenge was to write a script or concept, which could be shot in front of a green screen in within a day.
I opted for a humorous approach and asked myself how one would have food delivered in a desiccated and rather dystopian world.
The story is about a caveman who is extremely depressed by his everyday life in the Stone Age and the eternal hunting without success: "Why does everything have to be so difficult?" Completely exhausted from another day of exertion, he is teleported through a loophole to the future in his sleep.
Throughout the research process, I focused on creating a fictional world, which would also showcase my -at the time- newly learned skills in Blender and Nuke and compositing. This project has been an exploration for me as I have never worked with VFX or CGI before. I was responsible for the art direction, concept, CGI, compositing and directed it myself.
DoP: Andreas Dahn
Sound Design: Manuel Pfeiffer
CGI, VFX, Concept, Directing















The Caveman
Lieferando
Being interested and curious about the technical aspects behind VFX, I came up with the spec-ad named the "The Caveman". The challenge was to write a script or concept, which could be shot in front of a green screen in within a day.
I opted for a humorous approach and asked myself how one would have food delivered in a desiccated and rather dystopian world.
The story is about a caveman who is extremely depressed by his everyday life in the Stone Age and the eternal hunting without success: "Why does everything have to be so difficult?" Completely exhausted from another day of exertion, he is teleported through a loophole to the future in his sleep.
Throughout the research process, I focused on creating a fictional world, which would also showcase my -at the time- newly learned skills in Blender and Nuke and compositing. This project has been an exploration for me as I have never worked with VFX or CGI before. I was responsible for the art direction, concept, CGI, compositing and directed it myself.
DoP: Andreas Dahn
Sound Design: Manuel Pfeiffer
CGI, VFX, Concept, Directing









